“Infinite Health”: When you receive damage, you will get heal instead of damage, also works for teammates. Note: don’t use it during tutorial because it also works for practice targets.
“Infinite Ammo” takes effect when ammo decreases; “Zero Tonnage” takes effect when tonnage changes.
“Edit Funds”: Activate then open battlemechs or star map or contract menu to see the value change.
“Max Reputation”, “Funds Multiplier”, “Reputation Multiplier” take effects when you complete a contract/mission.
“Funds Multiplier”, “Reputation Multiplier” works for contract/mission’s main rewards, have no effect on extra rewards.
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Trainer MechWarrior 5: Mercenaries {FLING}
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NOTES
“Infinite Health”: When you receive damage, you will get heal instead of damage, also works for teammates. Note: don’t use it during tutorial because it also works for practice targets.
“Infinite Ammo” takes effect when ammo decreases; “Zero Tonnage” takes effect when tonnage changes.
“Edit Funds”: Activate then open battlemechs or star map or contract menu to see the value change.
“Max Reputation”, “Funds Multiplier”, “Reputation Multiplier” take effects when you complete a contract/mission.
“Funds Multiplier”, “Reputation Multiplier” works for contract/mission’s main rewards, have no effect on extra rewards.
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